For PlayStation 4 on the PlayStation 4, a GameFAQs message board topic titled "Chrono Cross remake". [7][8] For example, players can run away from all conflicts, including boss fights and the final battle. [24] To resolve continuity issues and acknowledge Radical Dreamers, the developers of Chrono Cross suggested the game happened in a parallel dimension. [28] Developers humorously named the character Pip "Tsumaru" in Japanese (which means "packed") as a pun on their attempts to pack as much content into the game as possible. Enter Lightning Returns. Nearly 20 years later, the amazing artwork is smeared by outdated, pixelated PS1 graphics. You can't trash a game worse than Chrono Cross already has. Nobuteru Yūki designed the characters of the game. As to why I believe a remake is necessary- aside from the fact that Trigger has been ported to just about every possible platform and is still well loved, I believe Cross needs to at least be given the chance to find a new audience without all the negative press it received back in the day. Unlike CT64, the second version would be a short demo developed in a cross-pl… What I’m getting at is with so many games getting remastered, especially from Square - we have FFVII on the horizon, a remaster of FFVIII, FFXII too. [28] Masato Kato planned for the game's setting to feature a small archipelago, for fear that players would become confused traveling in large areas with respect to parallel worlds. [28] Masato Kato confirmed that Cross featured a central theme of parallel worlds, as well as the fate of Schala, which he was previously unable to expound upon in Chrono Trigger. [12] Faced with a threat of legal action, the project was publicly closed on September 6, 2004. At Terra Tower, the prophet of time, revealed to be Belthasar from Chrono Trigger, visits him with visions of Crono, Marle, and Lucca. [18], After Serge returned home, FATE sent Lynx to kill Serge, hoping that it would release the Arbiter lock. However, no system of experience points exists; after four or five upgrades, statistics remain static until players defeat a boss. Through use of the New Game+ feature, players can ultimately obtain all characters on one save file. [34] To streamline translation for all 45 playable characters, Honeywood created his own version of the accent generator which needed to be more robust than the simple verbal tics of the Japanese cast.
The story of Chrono Cross focuses on a teenage boy named Serge and a theme of parallel worlds. Chrono Cross's developers aimed to break new ground in the genre, and the game features several innovations. Buy More! Serge, the game's protagonist, is a 17-year-old boy with blue hair who lives in the fishing village of Arni. Press question mark to learn the rest of the keyboard shortcuts. A Video Game Symphony concert in May 2006, he revealed it would feature acoustic music and would be "out within the year", later backtracking and alleging a 2007 release date. The invasion brings Norris and Grobyc to the islands, a heartful commander of an elite force and a prototype cyborg soldier, respectively, as they too seek the Frozen Flame. [8] He hoped El Nido would still impart a sense of grand scale, and the development team pushed hardware limitations in creating the game's world. [10] Scenes viewed depend on players' progress in the game before the final battle, which can be fought at any time in a New Game+ file. プレイステーション - クロノ・クロス. [8][27][29] Players who preordered the game received a sampler disc of five songs, and Square released a three-CD official soundtrack in Japan after the game's debut.
I hope you’re listening, Square Enix!
Keybinds intermittently reverting to default. With each battle, players can enhance statistics such as strength and defense. Lazur's motivation for the project came in 1999 when playing Chrono Trigger and Super Mario 64. Schala, the princess of the Kingdom of Zeal, had long ago accidentally fallen to a place known as the Darkness Beyond Time and began merging with Lavos, the chief antagonist of Chrono Trigger.
[3] Each character and enemy has an innate color, enhancing the power of using same-color Elements while also making them weak against elements of the opposite color. [27], When creating a series, one method is to carry over a basic system, improving upon it as the series progresses, but our stance has been to create a completely new and different world from the ground up, and to restructure the former style. You can't trash a game worse than Chrono Cross already has. He then enters the Sea of Eden, Another world's physical equivalent of the Dead Sea, finding a temporal research facility from the distant future called Chronopolis.
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